Writing That Provokes Comments by Raemon (LW 2.0) – Six strategies that actually produce more comments: Be Wrong, Be Controversial, Write About Things People Feel Qualified to Have Opinions On, Invoke Social Reality, Be So Inspiring That People Create Entire Fandoms of Your Work, Leave People With An Unsolved Problem That They Care About. The current incentive structure around comments is problematic. Ray’s hopes for a better environment.
Hyperbolic Growth by Paul Christiano – A list of the first eight economic doubling times. Extrapolating this trend into the future implies extreme rates of technological growth in the near future (around 2043). This is supported by recent trends in technology.
Meaningfulness And The Scope Of Experience by Kaj Sotala – Game design definition: “Meaningful play in a game as emerging when the relationships between actions and outcomes are both discernible and integrated into the larger context of the game.” An implication is that if you keep the scope of your goals close you will be happier, but the scope of caring about the far future is very large.
Infant Mortality And The Argument From Life History by Ozy – Is nature mostly filled with suffering? Counterarguments: The Human History thought experiment, The Baby Killer thought experiment, The Long-Lived Babykillers thought experiment.
Christine Peterson Computer Security by 80,000 Hours – Space colonization. Can technology ‘move fast and break things’ without eventually breaking the world? Whether the poor security of computer systems poses a catastrophic risk for the world. Will AIs designed for wide-scale automated hacking make computers more or less secure? Would it be good to radically extend human lifespan? Cryonics. Nanotech. Should altruists work long hours for low pay or take care of themselves first? How EA resembles 70s and 80s Silicon Valley.